Wednesday, June 8, 2011

How to Solve Mazes

A lot of people I've talked to enjoy looking at mazes or are impressed by them for some reason, but think it's too hard to bother trying to actually solve them. Mazes can be hard as hell, but it's not too hard. I'll give advice on how to solve them, the way I do it. Seasoned maze solvers will likely find all of this advice to be old news, but if you're a newb I hope you'll find this helpful.

Walkthrough Mazes

For this, I uploaded a video to show how to find your way through a 3D maze (by 3d I mean one you walk through, not an actual 3D maze with multiple levels and whatnot). I forgot to raise the audio quality settings so it sounds kind of bad, which is lame because I recorded it through an AKG, but whatever. Check it out:



2D Mazes

So, to solve a maze on paper I've decided to make a series of images and describe all the techniques I use in solving this kind of maze. So, we'll try a smaller maze for the sake of ease, but the techniques I show you will apply to bigger mazes as well. Note that what works for mazes like this one will take a little bit of "translation" to work on one of my squiggly mazes. You're on your own with those :p

Without further ado, here is the maze we'll be working on:
Now, we'll start from the top.

Just go until you come to a split in the road. The idea is every time the path splits, you look down both paths and choose the one that doesn't dead end shortly. The first few branches are ridiculously short, so it's pretty obvious to skip them. Look at where I stopped. There's a path going down on the right and one on the left. The right path boxes itself in. This is a pattern you should look for. Think of it as a box of death. You don't actually have to look at the path, so much as the wall surrounding the box. I'll highlight that in the next picture and move down the the first real branch.

Notice the box I drew around the dead end we discussed earlier. When solving mazes, people focus a lot on the path, scanning it quickly to find dead ends. You may find your eyes getting lost doing this. There are situations where looking at the actual WALL can be more helpful, as in this case. It's a small box and it's pretty obvious it's a dead end, but you'll find that this applies to some pretty big boxes as well.

Moving on, I've drawn my path up to the first major junction in the whole maze. Mark this (with a circle or whatever you want), and then choose a direction. Now, I already know which way to go, and frankly this maze turned out to be way too easy (it was computer generated). So I'm going to intentionally go the wrong way to show you folks a couple more things.

So, I've just wandered off in a completely wrong direction. Whatever, I know where to go back to if (when) this way doesn't work out. As you can see I've marked another junction, and chosen a direction from there. Now your attention has probably been focused on the big red thing. The path down from where I stopped is just full of dead ends. When you see something like this while your solving, just wall it off yourself. You don't want to waste your time looking at that later on. The red area is another example of a box of death. Check out the walls. There is an unbroken wall from your path to your path again. That means there is no way out.

Turns out, my other option from there dead ends too, so I'll just go back to the last junction I marked.

I've worked my way to another junction. Don't waste your time following the paths with your eyes here. When you're this close to the boundary of the maze you can look for a "crack" in the maze. Notice the blue wall I highlighted. Clearly, the path on the right won't get me anywhere.

I moved up to another little junction. See that path with the arrow? Following that path with your eyes, you can tell it won't go anywhere as soon as it gets to where that blue X is. Seeing that you would just take the right path down from the junction you stopped at and continue on. Eventually, however, you would realize that you can't reach the exit from the paths you've taken. When that happens you just go back one junction at a time, exploring all possible paths out. However I've already ruled out every option on the last junction I have marked, so that leaves me with the first one.

From the first junction I just work my way down, using all the techniques to find my way to the exit. Piece of cake! I should mention, most of the things I've drawn are just to illustrate techniques that you do in your head. You should mark important junctions, and if you find it helpful block off bigger dead end paths you notice, but you don't have to draw all over everything.

So there you go. Good luck solving mazes and have fun :]


Monday, January 10, 2011

Maze Persona for Firefox

Just for fun, you can get a maze persona for Firefox that I did:
http://www.getpersonas.com/en-US/persona/352870

Wednesday, August 11, 2010

Maze #36



Oh hell yeah. First FULL size maze I've done in ink. It's pretty epic. It took me a while to complete because I started it in like February or March but I ran out of Sharpie Pen. I didn't want to finish it with a different kind of pen because if the consistency was off it would really piss me off. And Sharpie Pens are expensive. I got some and finished it, on this glorious day of August 11, 2010.

Check out the DeviantArt page.

Also, if you like my mazes, show them to your friends!

Wednesday, July 28, 2010

Some updates and stuff



It's been a while since my last post on here, so sorry about that. I just haven't finished a new maze in a while. I'm working on two at the moment. It will probably be a while before you all get to see either of them, though.

On the plus side, I've made four new MazeGASM posters and I've redoubled my efforts to spread them about.

I made a maze for the Discordian periodical, "Intermittens." The issue is about phobia. It's pretty neat. You'll have to check up on it yourself, because there isn't a specific release date (it's really more of a quasi-periodical).

A few months back I got this 25 Foot Long Picture Maze. I haven't been doing it consistently, but so far I'm about halfway through it. It's pretty awesome.


I've been reading "Labyrinths for the Spirit," by Jim Buchanan. It describes a lot of interesting ways to make labyrinths, and for most of the book discusses building large scale labyrinth installations. It's very interesting, although I've been reading it with mazes in mind rather than labyrinths.

To anyone who enjoys mazes and maybe wants to play around with different kinds of mazes and maze generation, check out Daedalus:

http://www.astrolog.org/labyrnth/daedalus.htm

It's been around forever, and it's awesome. Plus it's good if you want to try solving mazes in 3d. It's a lot more fun.

Sunday, February 28, 2010

Maze 35

I did this in sharpie pen. If I'm going to get serious about maze drawing I ought to stop doing them in pencil, so this is a bit of a test run. It's done on a little note card, and it should be pretty easy to solve. I'm trying to work on my technique so I'll be able to do mazes that people might be interested in paying for. A larger version of this maze is available here.

Friday, February 26, 2010

Maze 34

Finished this late last night. I'm proud of it. I got the idea when I was reading Labyrinths: Walking Toward the Center by Gernot Candolini. You start at the top of the maze, and you try to get to the center of the labyrinth. This is probably the hardest maze I've ever drawn and it took me forever. I'm a little disappointed that part of the far right side of the maze is cut off, but it's pretty easy to just imagine the wall there. Also I didn't crop it before I uploaded it so it looks kind of stupid. I'm too lazy to reupload it :( Click here to see it in it a much larger form.

As for that book, it's not bad. It's pretty short, but I didn't actually read the entire thing. I read most of it in a day but then I got bored and I haven't touched it since. I need to finish it, it's sort of interesting; basically it's about this guy's journey across Europe to see as many old labyrinths as he can (usually they're in old churches), and then he writes about his views on spirituality and what the labyrinths mean to him. It's fairly interesting, although he comes from a much more christian point of view than I do so I can't really agree with everything he says. It makes me want to write about my ideas about the philosophy of mazes and labyrinths, but the problem is I'm a terrible writer.

Thursday, February 25, 2010

Old Poster Maze

This is something I drew around the age of 12-13 (I can't be sure exactly). Back then I was pretty into mazes, and this was a huge undertaking. But looking back, even though it takes up 4 times the space of a lot of mazes I draw now, it's really not as intricate. I think I solved it once after I finished it and was surprised how easy it was. I'm not saying it's a walk in the park but compared to some of the stuff I draw now it's not all that tough. Click here for the big version.

Looking at it has sparked my interest in large mazes, though. I was talking to my sister and she was encouraging me to try devoting more time to this. Like, get a poster and do it as intricately as the ones I do now, but in pen and on a giant poster, and then sell it. Sounds interesting, and I'm thinking of trying it. I don't think anyone would try solving a maze like that but I think at that point it's just something pretty to look at. I dunno.

In other news, a maze I've been working on for the last few months is almost complete, it should be up tomorrow or the day after.